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KAHOOT
Kahoot! is a game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, "Kahoots", are multiple-choice quizzes that allow user generation and can be accessed via a web browser or the Kahoot app.
Kahoot! is a game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, "Kahoots", are multiple-choice quizzes that allow user generation and can be accessed via a web browser or the Kahoot app.
Kahoot quiz is a series of questions with between two to four multiple-choice answers to choose from. Teachers can create their own quizzes, duplicate and edit others created and shared by other teachers, or simply play Kahoots created by other users.
Teachers set a game to play and a game pin is created and displayed on screen. Children connect to the game by going to https://kahoot.it and entering the game pin into the first box, then their name into the second. Once all children have connected, you’re ready to start the quiz.
The questions are presented on screen with text (and an accompanying image if you desire) and children are given an allotted time to respond using their smart device or computer. Kahoot allocates each multiple-choice answer a colour and shape which children see on their own devices and select by clicking/tapping on them. Questions and answers can be set to randomise each time the Kahoot is played meaning the same quiz can be used again without worrying that children will simply memorise the order of questions and answers.
Children receive up to 1000 points depending on the speed with which they respond correctly and a leaderboard displays the top 5 scoring players. Each individual receives discrete feedback of where they rank within the classroom. Teachers may or may not like this feature, but personally I have found it to be a useful tool for motivating the children I have worked with.
Children receive instant feedback when all participants have answered - a red screen for an incorrect answer or a green screen for a correct response. I have chosen to embed a behaviour in the children I work with to show their screens to me as soon as they receive feedback. This highlights which children have gaps in their learning so that I can offer support where it is needed or which children need further challenge as the lesson progresses.
All data can be downloaded into Microsoft Excel or as a CSV file once the quiz has ended, giving detail about which questions children got right or wrong, as well as how quickly they responded to the problems presented. Again, this is great feedback for the class teacher and can be used to support learners.
Here a few things i have used in my classrooms. Student was more excited using this app in their learning. It was fun!




This kind of apps can make easier to the teacher and student for having a quiz session. Nice apps and good performance.
ReplyDeleteIt is easy to use, graphics and music make students love competition while learning and reviewing content
ReplyDeletenice technology to use in class
ReplyDeleteawesome tools for assessment! will try it later :)
ReplyDeleteProgression is key to development.. Congratulations on making a change to be better.
ReplyDeleteSya peminat setia kahoot..selamanya..sesuai utk energizer dn pre n formative assessment 🥰
ReplyDeleteVery good application for assessment!
ReplyDeletePerkongsian yang sangat menarik ❤️❤️❤️
ReplyDeleteof courseee student will feel excited....students and technology cant be separated after all 🤗
ReplyDeletewow..nice sharing
ReplyDeletemantop
ReplyDelete